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Old Jun 08, 2009, 06:16 PM // 18:16   #1
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Default Disrupting Stab

I have noticed when raptors use this skill, that if you were not taking an action/spell, it simply stacks on you until such time that you do take an action/skill.

Lead Attack. If this attack hits, it interrupts target foe's action. If that action was a Spell, it is disabled for 3...9...10 seconds.

Now I was curious if this was simply a game mechanic flaw or actually the intended way this skill should work. It seems to be a permanent hex/condition until you trigger it's interrupt effect. Or remove it, if possible.
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Old Jun 08, 2009, 06:35 PM // 18:35   #2
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No, they just have godly interrupts so they CAN hit you right as you use it, or you get hit by a few, cast something and then get interrupted by another raptor.
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Old Jun 08, 2009, 08:06 PM // 20:06   #3
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You're hallucinating. There's no such thing as stacking interrupts.
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Old Jun 08, 2009, 08:12 PM // 20:12   #4
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If you're talking about raptors, they always come in groups. A single Raptor may lead with that skill and NOT interrupt a skill you used, but the NEXT one may interrupt you. If the skill is used when you are not using a skill yourself, it will not interrupt or cause the recharge delay. It only causes the interrupt or recharge delay when it hits you while you are using a skill.
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Old Jun 08, 2009, 09:49 PM // 21:49   #5
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I've never seen it disable my Stoneflesh O.o
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